Thri-Kreen

As a thri-kreen, you come from a lost and curious race, your ancestors having crash landed on Vigneus as pirates many years ago. A strange people with a deep appreciation for technology and machinery, the thri-kreen make their survival in this harsh world through combat and warfare, collecting the ways of life and science from their neighbors in a mixing pot society of stolen cultures and ideas. Valuing knowledge as much as the rush of battle, the thri-kreen have earned themselves a name as the true scoundrels of the wastes, hoarding the weapons and philosophy of fallen nations and using it to wreak havoc across Vigneus. These ways of life have made mechanics, scientists, and soldiers out of even the lowest of peasantry, leading to a diverse and rich society, albeit one of reaving and war.

'Ability Score Increase. 'Your Dexterity score increases by 2, and your Intelligence by 1.

'Age. 'Thri-kreen reach maturity around the age of 5 and live to be up to 40 years old.

'Alignment. 'Thri-kreen tend toward chaos and neutrality, preferring to live with turbulence than to succumb to rule. Thri-kreen are difficult to place along the axis of good and evil, as such concepts are alien to their kind. Humans and dwarves would consider the thri-kreen barbaric pests, while minotaur revere them for their legendary combat.

'Size. 'Thri-kreen stand anywhere from 5' to 6' 8" and average about 160 lbs. Your size is Medium.

'Speed. 'Your base walking speed is 40 ft.

'Darkvision. 'You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

'Tech Fanatic. 'You have advantage when making Intelligence checks to use foreign technology. Furthermore, if you spend at least an hour deconstructing and studying an unknown form of technology, you can discern how it was made, how much it costs to build it, and how to repair it.

'Skill Proficiency. 'Accustomed to nightly raids and combat, you have proficiency in the Stealth skill.

'Sleepless. 'As an alien creature, the concept of sleep is foreign to you. You do not require sleep, and can instead spend your rests performing light activity, such as keeping watch, studying machinery, hiding, etc.

'Languages. 'You can speak and read Common and Kreena, a language of clicks and physical motions such as antenna waves and hand gestures.